Stumbling around like a bloke who’s just been kicked out of Popworld at 3.00am, G’s first form will come after you in the labyrinthine corridors of the power room in the depths of the R.P.D. Anyway, his strength cannot be understated, as he’s able to wield a massive pipe to clobber you with. I mean, look at the size of that upper arm impressive delts, sure, but then his other one looks puny by comparison. I’m not quite sure what sort of training routine G has, but clearly it’s a bit wonky. That’s why I’m here, offering a few handy tips on how to handle Raccoon City’s most fearsome foes and make it out of the doomed city in one piece. However, if you don’t have the right weapons or aren’t clued in on how the lumbering bio-weapons behave, you could find yourself in a bit of a pickle. In all honesty, they’re not too much of a problem. The perpetually mutating ‘G’ is back in all its grotesque glory, and it’s these encounters that make up the backbone of Resi 2’s ammo-draining scraps. While the new Resi 2 changes quite a lot of things, one thing it has in common with the PSOne version is the satisfying and gruesome boss battles. In fact, I’d say it’s probably better than the original, even though the 1998 version will always have a special place in my inner 14-year-old’s heart.
Resident Evil 2 is out today, and in case you were wondering, it’s a stonking effort.